It is possible to create a Mirror Maze using Scene Capture 2d?

So if all the conditions are set right the Scene Capture will become active like this:

But if any of these conditions is not respected:

Of course now I have something that can be improved still a lot, but it’s nice a prototype thank to the ideas of Eric.

What I want to achieve right now is to do a better base material for the mirror effect without the scene capture.

I do not know why but I think there’s a problem setting the proper lighting enviroment to obtain the correct base material for the mirror.
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