it is possible to change the material of a skeletal mesh in game via verse?

I am trying to change the material of a mesh via verse, but I can only change the statich mesh material. There is another way?

Prop.SetMaterial(Mat_Green, ?Index:=0)

Any ideas?

Yes, you can manage mesh from a creative object or you can also use a blueprint and use it to make the change

I am not speaking about SetMesh, because it is not going to work because what I need I a new skeletal mesh in the prop

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