Issuse combo number 2 triggers without needing a second click

After completing combo number 1, 2, 3, and 4, I performed IA_Attack again, but encountered an issue where combo 1 and 2 executed with a single click.
I don’t understand why this is happening, and I’ve spent a day trying to figure it out but couldn’t locate the error.

Specifically, when IA_Attack executed → Attack event is executed, and only on the second click does the Attack Combo event execute. (IA_Attack → Attack event → **Click mouse Attack again ** → Attack combo event)

However, after fully completing all 4 combo, when I click again, IA_Attack → Attack event → Attack Combo event triggers without needing a second click.

Can someone help me?






These are ‘latency’ indicators

image

What they mean is, you’re code will go directly to the next instruction and not wait until these events have finished

The next event for you is ‘combo end’. It’s not waiting until the combo has finished.

Would that screw things up?

If you want to run stuff after the animations, try putting it here

image

I’m not saying this is the final answer, but it might well help… :slight_smile:

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