Issues with World Partition

I’m running into numerous issues with World Partition atm. The first issue I run into is that in my map I’m seeing the “World Partition is disabled for this map” message. I’ve seen that you can solve this by using the “Convert Level” tool. Upon trying this, I get a jumbled mess of terrain layers, and I’m not sure what I can do to solve this. I am leaving the settings at default when doing the “Convert Level” method. I’m currently using UE5.2, and unfortunately don’t have the option to update.

I seem to have found a solution. I followed the first few minutes of this video (https://www.youtube.com/watch?v=N2rMINiWPF8) regarding the creation of the map. I do lose a little bit of map work with being unable to convert my original map, but this seems better in the long run.