I am trying to use the GLTFExporter Plugin in my project. I am currently running UE5.0 on a Linux Machine.
I had downloaded the GLTFExporter plugin files from the marketplace on my Windows machine and copied them across to the Linux Machine. I had the plugin in my UE5 Engine folder and then built the engine from scratch, generating the Linux Binaries for the plugin.
When enabling the plugin from within the project and then restarting, I am prompted with the error in the photo attached.
Does anyone have advice on where I am going wrong, or what I might be able to try to resolve this?
Thanks in advance