Issues with importing 3d camera movement from AE

I’m looking to bring 3d camera movements from a live action video (drone footage) into UE4 so I can do some compositing. But every plugin/pipeline I’ve tried so far can’t seem to do the job properly - scale, direction, orientation - I can’t get any of those to match correctly.
So please, if anyone managed to do this successfully, can ya point me in the right direction.

you can try watching some of these videos
I dunno about AE,
but if it’s Y-up
you would have to rotate the output
since unreal is Z up