Issues with Implementing a Google Sheet using the Runtime Data Plugin - Filters Not Working

Hi everyone,

I’m working on a project with Unreal Engine and Archviz Explorer, and I’m trying to implement a Google Sheet using the Runtime Data Table plugin. However, it’s not working !! The filters in my project are not functioning. I haven’t modified the CSV file downloaded from Archviz Explorer; I wanted to test it in my project first.

Here are the steps I followed:

  1. I downloaded “The Realistic Expansion” from Archviz Explorer.
  2. I replaced my project’s content folder with the one from the expansion.
  3. I followed Karl Detroit’s video tutorial on YouTube step-by-step.
  4. I imported the same CSV file provided by Archviz Explorer without any modifications.

Despite these steps, the POI filters are not displaying in Play mode.

Details of My Setup

  • Unreal Engine Version: 5.4
  • Project: Architectural visualization with Archviz Explorer
  • Issue Encountered: POI filters are not displaying in Play mode after following the tutorial and importing the CSV file without modification.

Has anyone encountered this problem or have any suggestions on how to solve it ?

Thanks !