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Issues with: How to Use Raycasts (Tracing) in Blueprints

I try to follow the next tutorial:

https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseRaycasts/Blueprints/index.html

And when i try attach the Get World Location and Get World Rotation function to the First Person Camera that option does not appear. This image is from the documentation but in UE4.5.1 the option does not appear or i dont found.
e2eec2b8eef34464ae9091cbcc0869031416b7f1.jpeg

This is how it shows in my editor
236e2c6067c55d04732f0617426f2a240ab638bd.png

What am I doing wrong? Thanks in advance

Hello,
uncheck context sensitive, you’ll have it. There are few nodes which are like that now.

Yeah or just right click in the background and you’ll get the window.