Issues with Control Rig array items adding

Cannot add items to the float array in UE5.2

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Seems to still be broken in 5.3.2 :confused:

it took me long time to find that out i thought its a problem in my code but its a problem in the engine, i cant understand how they didnt notice such a problem and fix it

@Mansku Where are you adding the floats?. Seems to work on Forwards Solve on 5.3.2

i think if you add to the array it wil equal always zero.

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I have a for each loop to get feet bones, that should add 2 entries into the array on ‘construction event’. I tried other type arrays and they all get populated just fine.
Got in working by making a struct with single float variable and made an array of that :smiley:

i found that every time i create a float array i have that problem but when i restart the editor it works suddenly, thanks for you i could make it work, but still control rig is full of bugs i hope they work on it harder to make it more stable.

Only way I could get it to properly populate the array, without the last set its empty when it goes into the for each.