Issues with camera freelook after clicking LMB

Hi there! I’m a very new blueprints dev working on an RTS game and have an issue with my blueprints where when I click LMB (even though I don’t have any functionality scripted for that button) it locks my otherwise fully functional RMB freelook to about 15 degrees of rotation in the direction I was looking before. My button rotation still works completely fine even when this is happening. If I then hold RMB and at the same time click LMB again, it frees it back up again. I have attached a few pictures to help you see what the scripting looks like. I also included the script for my button rotate (top of BP 2.png)