So I’ve been trying to make AI move around well, dodging each other, which Detour Crowd does quite well, but there are some Issues, like the AI not being able to move if a crowd is surrounding the pawn by the side where it wants to go towards to: video
Also when trying to make small movements near other pawns there’s some weird jitter with the pawn rotation that works pretty bad.
Any advice how to polish this stuff? I really don’t like the current state of this
edit: I fixed the last bit, kinda, by setting the Z Rotation Rate to 275 in the CharacterMovement