As soon as I trigger the rebind, the behavior you see in the video happens automatically.
I used this tutorial for the rebind, but since it wasn’t detecting the axes, I used this plugin: GitHub - JaydenMaalouf/JoystickPlugin: Native Input Joystick Plugin for Unreal Engine 4/5 · GitHub
I can show more screenshots or videos of parts of the code, but as you can see, this is happening, and I don’t understand the how or the why, because it shouldn’t be behaving this way.
2026-10-08 12-00-15.mkv (12.8 MB)