Please help me, how can i fix this errors.
LogAutomationTest: Error: Condition failed
LogAutomationTest: Error: Condition failed
LogBlueprint: Error: [AssetLog] E:\Unreal Projects\PLatformer_game\Content\Bluiprint\WP_OptionMenu.uasset: [Compiler] This blueprint (self) is not a GameUserSettings, therefore ’ Target ’ must have a connection.
LogBlueprint: Error: [AssetLog] E:\Unreal Projects\PLatformer_game\Content\Bluiprint\WB_MainMenu.uasset: [Compiler] This blueprint (self) is not a GameUserSettings, therefore ’ Target ’ must have a connection.
PIE: Error: SetInputMode_GameOnly expects a valid player controller as ‘PlayerController’ target
PIE: Error: SetInputMode_GameOnly expects a valid player controller as ‘PlayerController’ target
LogBlueprint: Error: [AssetLog] E:\Unreal Projects\PLatformer_game\Content\Bluiprint\WB_MainMenu.uasset: [Compiler] This blueprint (self) is not a PlayerController, therefore ’ Target ’ must have a connection.
LogBlueprint: Error: [AssetLog] E:\Unreal Projects\PLatformer_game\Content\Bluiprint\WB_MainMenu.uasset: [Compiler] Variable node Set bShowMouseCursor uses an invalid target. It may depend on a node that is not connected to the execution chain, and got purged.