Issues in accessing inventories of items placed on ceilings

So I’m creating a hanging chandelier and I can’t seem to get it to allow the player to access the inventory of the item once It’s placed on the ceiling,

It’s only giving the option to change the pin code.

Any advice on how to solve this problem would be appreciated.

I am not exactly sure what controls this, but you are having an issue with the collision mesh and it thinks you are trying to access it through the ceiling. There might be an encroachment check or something similar that defines, I am not sure.

Easiest thing may be just to rebuild the collision mesh of the item, one small box at the point where you want the snap, and another below it where you want to access the inventory?

I just messed with the placement offset until it aligned appropriately :slight_smile: