Issues cloning legacy metahuman into UE5.6 MH Editor

Hi guys I’m facing a lil problem trying to clone my old mh into the new ue5.6. I’m using DNA file to clone it (if you are aware of better methods lmk pls)

I imported my old mh dna using “Conform” option inside the mh editor in UE5.6 and it went fine.

Then I went to the body tab and selected “from template” and I used my f_tal_nrw_preview body (which was the same used by my old mh) and it worked but the head results too low and detached from body.

How do I solve it? if its not solvable are there other workarounds? tia :slight_smile:

Hey,

Have you tried the migration workflow:

First you need to upgrade your MetaHumans to the UE5.5 version of the MetaHuman Creator web application then you are able to migrate them from Quixel Bridge into UE5.6.

Cheers
James

Yeah I forgot to mention that, yes I did that however the quality is not even close to the new metahumans in 5.6 . I need to clone the metahuman with the same quality of the new ones

EDIT: SOLVED.