Hey all
I’m trying to build HLOD using
D:\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor.exe D:\Documents\Unreal Projects\NewProject\NewProject.uproject Utah_Map.umap run=WorldPartitionBuilderCommandlet -Builder=WorldPartitionHLODsBuilder -AllowCommandletRendering
I keep getting an error
LogWorldPartitionBuilderCommandLet: Error: Missing world name
The map name is correct. Has anyone encountered this or see where I’m going wrong and have a solution?