Hello I have come across a really annoying issue that hopefully can be avoided.
If you have defined a USTRUCT and use them in Blueprints/ UMG.
If you for some reason need to add a member to that structure for some reason.
ALL the Blueprints / Widgets that have a structure of that type, is broken.
And you have to re-add/ re-do all the cases where you are using that structure.
Both for members and functions.
Any idea way?