Issue with Water Body River not conforming to my landscape - UE5.1


Unchecking the “Blur shape” option helped me. It is located in the WaterBodyRiver settings, in the WaterHeightmapSettings category.

Hi, I’m struggling with the same issue, wondering if perhaps you found the solution? I assume that it is buggy on a rectangular landscape with unequal sides, but perhaps there is a way to make it work on such a world?