Issue with Water Body River not conforming to my landscape - UE5.1


Unchecking the “Blur shape” option helped me. It is located in the WaterBodyRiver settings, in the WaterHeightmapSettings category.

Hi, I’m struggling with the same issue, wondering if perhaps you found the solution? I assume that it is buggy on a rectangular landscape with unequal sides, but perhaps there is a way to make it work on such a world?

I had the problem, I guess atleast, after changing the material for my landscape. I had no water and the splines didnt effect the landscape. After updating from Ue5.7.2 to 5.8 and dragging a new Water Body River into the landscape it had water. A few materials were gone for my River but most importantly, there is a checkmark for “visable” if anyone ever has that problem. For affecting the landscape I had to go to the Landscape_WaterBrushManager and had to aktivate a few settings like “affects heightmap” or “affects visability layer”. I hope that it might help someone safe a bit of time.