Issue with Video Playback After Packaging

Hello,

I’m in the final stages of my game development and running into an issue with packaging. When I package the game, my videos don’t display—only the audio plays in the background. The game correctly progresses to the next level after the video finishes, so I know they are functioning to some extent.

Everything works perfectly in the editor, and I’ve confirmed that the videos are placed in the Movies folder.

Has anyone encountered this issue before or have any suggestions for a fix? I can provide screenshots or a video if needed.

Thanks in advance for your help!

what is the video format, how do you play it (in blueprint), do you have plugins enabled for that format. Sometime drivers are not displaying videos sometime, etc…

Hi,
I am still a little new to game design so if I struggle I’m sorry ahead of time.

The video format is an MP4 file. The size is 192 MB.

I attached a photo below of blueprints of what I used

I have the WeBM Video player plugin player enabled, but I don’t know if it’s doing anything. I tried using that solution a while ago.

Where do I check the drivers? I tried on a different computer and it’s the same issue where I can hear it but not see it.















Here is chatgpt simple solution:

To play an MP4 video in a widget in Unreal Engine, follow these simple steps:

1. Import the Video File

  • Import your .mp4 file into Unreal Engine (drag it into the Content Browser).
  • Right-click the video file and choose Create Media Player and Video Texture (make sure “Video Output Media Texture” is checked).

2. Create a Media Player Widget

  1. Create a Widget Blueprint (UI_VideoPlayer).
  2. Open the widget and add an “Image” widget.
  3. Set the Image’s Brush → Texture to the Media Texture created earlier.

3. Play the Video

  1. Open the Graph tab in your widget.
  2. Add a “Media Player” variable and set it to your Media Player.
  3. On Event Construct, use the “Open Source” node to play the video:
  • Drag the Media Player variable and use Open Source → Select the Media Source (created with the MP4 file).

4. Show Widget on Screen

  • In your Level Blueprint (or any actor), use:
Create Widget → Add to Viewport

to display the widget.

Also, you are opening source twice. And you are setting media player from video to sound. Why not make two variables?