Issue with Unreal Engine 5.3.2 VR Playback on Meta Quest 3/3S

Hi there,

I’m working on an Unreal Engine 5.3.2 project that I previously ran successfully on a Meta Quest 3/3S using “Play in VR”. However, without making any changes to the project, it’s no longer working as expected.

When I press “Play in VR”, the audio plays through the headset, but the visuals stay on the PC monitor. The headset just shows the default Meta Quest Link environment (I am using MetaVR Plugin version 62.0).

I’m also seeing this error message in the output log:

LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_LIMIT_REACHED]: xrCreateInstance(&createInfo, &instance), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:2373 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:311)

Is there something I have to change to avoid this?

Thanks in advance for your help!