I created a blueprint to make a modular building using PCG after watching a tutorial on YouTube. The creator was using version 5.3 but in the comments section he replied to a comment this blueprint can be done in later versions. I have many different types of blueprints and they all work correctly. As soon as I place this modular building blueprint into my level I can never move it from original location. I’ve tried many different fixes for actors snapping back to the original spot and none of these solutions worked.
What I have figured out is there is a PCGWorldactor0 that is under the ground and somehow is associated to my blueprint. If I delete my blueprint this PCG actor is still present. Everything that I can change to a movable status is set correctly. I’ve even built clean levels and placed my blueprint in the level and I’m still unable to move it. Another issue with my blueprint (yes I made a new blueprint) is the pivot indicator is not aligned and I have tried the fixes for this also and nothing worked. I’m hoping someone in the community can help me figure this issue out.