Hello, I’m currently working on a game that involves a character with a pickup/throw mechanic and I have run into a very strange set of bugs I am not sure how to troubleshoot. My character is supposed to be able to pick up an object, aim it and adjust the aim, and then throw the object along the path of the aim.
Here is a video of the throw and aim working as intended
Here is a video of the throw bug that I am running into
I wasn’t able to get the aim bug to occur but what happens is that the threshold I have set for the limits of the aim becomes broken and the player cant adjust the upwards angle, it becomes locked to a point beyond the lowest limit I have set. Players can only adjust the forwards distance and there is no limit to how far it can go. Interestingly enough when both the throwing and aiming bugs occur the throwing bug goes away and the objects are thrown at the intended velocity.
Here are the blueprints that deal with all the relevant things in game
Throw (on character bp)
Aim (on character bp)
Pickup/Drop (on character bp)
The bugs are inconsistent with when they show up but when they do it is game breaking and makes it impossible to progress. I’ve been trying to figure this out for quite some time and have had no luck with finding a solution, any and all help is appreciated