Issue with spawning system

Currently have an issue where when I press the button which in turns places the enemy, the enemy does not fall, nor move whenever placed. It has pawn sensing, navmesh is in the game and it senses the player and will attack but not move. Where as if I just place the enemy in the level it chases the player, attacks ,etc.
Not entirely sure what the issue is and would love some help if anyone has any clues.
Also the entire point of this is for a mp game where the second player spawns in the enemies the first player has to fight.

If anyone has any ideas let me know



If anyone needs the build trace here it is, its just to trace where said enemy is placed and return the location for placement.

Inside the enemy, I think you need

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Thought about that and it wasn’t the issue either, so not entirely sure what is going wrong as it still attacks but just refuses to move.

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