Issue with Shipping Build for Android in UE 5.5 : Unhandled exception: DirectoryNotFoundException: Could not find a part of the path \Shipping\ExportSymbols.ldscript

Hi, community!

I’m encountering a problem when building a shipping version for Android in Unreal Engine 5.5. During the build process, I get the following error:

Unhandled exception: DirectoryNotFoundException: Could not find a part of the path ‘D:\Projects\gls_project\Intermediate\Build\Android\a\gls_project\Shipping\ExportSymbols.ldscript’.

Here are some parameters I’m using for Android:

  • PLATFORMS_VERSION: android-34
  • BUILDTOOLS_VERSION: 34.0.0
  • CMAKE_VERSION: 3.22.1
  • NDK_VERSION: 25.1.8937393

Has anyone encountered a similar issue? How can I resolve it? I would appreciate any help!

What’s interesting is that I created a new project, put my plugin Game Logs System (GLS) there and the shipping was build without problems. Some kind of magic.