Issue with setText and UI using Integer

Hello,

I’m trying to create a simple calendar system. I have it set up like this as a Blueprint component ( open to other suggestions for this). I


This is all working fine the issue I’m having is getting it to show up on in the HUD.
I have created the widget and is shows the text but it doesn’t update when I hit play.

I didn’t want to Bind to the text as this can be expensive. Instead I created a function and use the SetText.

I get the following error when I hit play.

Blueprint Runtime Error: "Accessed None trying to read property W_Date_Time". Node: SetText (Text) Graph: Update UI DateTime Function: Update UI Date Time Blueprint: BC_Calandar

Any help would be much appreciated.

Cheers

Ben

Going with a different approach so no help needed on this one.

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