I want to achieve a smooth rotation with the analog sticks for mobile and PC (controller).
Even with the default 3rd person project you can see that this occurs when playing with a controller or mobile previewer.
The end result will be the guy rotating instead of the camera and the controls will be like a mobile version of hotline miami.
EDIT - FIXED
Found this hidden away in the project settings, the dead zone is set to 0.25 so setting it to 0 solves the issue