I am trying out TrueSky and having an issue with Ocean surface and TrueSky.
I need to fly over the clouds and the cloud needs to be occluding ground level objects.
It works fine until, I put the Ocean Blur print into my level.
It looks like the Ocean surface is cutting through the cloud layer and when ocean surface is rendered,
I cannot see the clouds any more. Clouds are only seen in the horizon.
It looks like it is a rendering order problem, ocean surface is rendered after TrueSky clouds.
Can anyone suggest how to fix this issue?