Hello,
We are encountering an issue with the OnlineServicesOSSAdapter plugin in Unreal Engine, specifically in the PresenceOSSAdapter.cpp file. It appears that for TOnlineAsyncOpRef
operations, in functions like QueryPresence and BatchQueryPresence, it does not call the Enqueue
method to schedule the operation in one of the adapter’s queues. As a result, these operations are not getting a chance to execute.
This is causing failures in executing asynchronous operations related to user presence. The expected behavior is that these operations should be queued for execution, but due to the missing Enqueue
call, they do not proceed.
Has anyone else encountered this issue? If so, is there a workaround or fix that could resolve this behavior?
Thanks in advance for any help or insights!