Problem with MetaHuman Plugin and Vulkan in Unreal Engine
Context
I am encountering difficulties using the MetaHuman Plugin in Unreal Engine with Vulkan as the graphical API. I have followed the official instructions to install and configure the MetaHuman plugin, but I still encounter issues when running my project.
Problem Description
When I attempt to launch my Unreal Engine project configured to use the MetaHuman Plugin, I receive an error message indicating that Vulkan is not correctly configured or that certain features require a different version of Vulkan. Despite my efforts to enable Vulkan in the project settings and to install the latest versions of all necessary components, the problem persists.
Measures Taken
- I have verified that Vulkan is enabled in the Unreal Engine project settings.
- I have installed the MetaHuman plugin and configured my account to obtain the necessary token.
- I have installed Nsight Graphics 2024.1
- I have tried to rebuild the plugins and update my graphics drivers.
Consequences
Despite these measures, I cannot resolve the problem and cannot use the MetaHuman Plugin with Vulkan in my Unreal Engine project.
Request for Help
I am seeking help to resolve this problem. Has anyone encountered similar issues and found a solution? Are there additional steps I should follow to correctly configure Vulkan with the MetaHuman Plugin in Unreal Engine?