besides the terrible mess inside the graph, it did not help.
the “max stat scalers” from the buff still only work in singleplayer… no graph stuff. i just think/experience that the buff blueprint stat scalers are not replicated?!
Hi there. I still can’t this get to work. To apply a speed buff to a player is no problem, but the dino does not change his speed in multiplayer mode. All fine in SP. All working with health scalars. Only dinos in MP seem to not accept speed buffs. Although the buff is clearly applied. Oh man, where’s that magic checkbox