Issue with Light Baking

there are 3 types of bakes

static lights bake lightmaps and lightmap volumes. no dynamic gi or dynamic shadows.

stationary lights bake static gi and lightmap volumes. the lights can not be moved without invalidating. but you get dynamic lighting and shadows (mega) and potentially lumen on top.

movable lights don’t bake anything. everything is rendered in realtime. all mega lumen.

1 Like