Issue with instructions in " Downloading Unreal Engine Source Code" documentation

In the documentation, it is mentioned that “When Xcode finishes building, do the same for the UE5 for My Mac target.”

But I did not see UE5 in Xcode. So I built with “Unreal Editor” for “My Mac” target.

I think the documentation needs to be corrected so that people, like me, do not get confused, if I am correct?