Issue with experimental tool "actor merging"

I have issues with the experimental tool named actor merging.

It does merge actors which is great and all for reducing draw calls, but the problem is it never makes them properly. They always appear off scale. Sometimes it doubles the size of the combined model… sometimes if merging 2 models… teh combined model has 1 mesh ,but with both models scaled differently lol… 1 big… 1 small… in the same mesh. Never do i get a result of the way the model is in teh world… and if it doesnt do that then whats the point?

Is there any documentation on this tool… or any help I can get? Much appreciated.

anyone have any info on this? I find this to be an important tool for performance.

also looking for documentation on this. trying to use it within a blueprint and every option seems to be grayed out. Think it’s JUST WHAT I NEED TO USE but not sure how to use it lol.