Hello,
I’m trying to override the shadow quality in my project, and to do so I create a DefaultScalability.ini with my override values in the following section :
[ShadowQuality@0]
…
[ShadowQuality@1]
…
[ShadowQuality@2]
…
[ShadowQuality@3]
…
when I try in the editor and I change the shadow quality setting is does work as expected.
but if I try the game in PIE, and change the shadow quality with the console command : r.ShadowQuality 0 (or 1/2/3)
it does not works.
It doesn’t work either in builded package (shipping or development).
Does anyone can help me to get those setting working in build packaging ?
Thanks a lot