im using 4.27 compiled from source and im having an issue with the custom material node. does anyone have any idea why this could be? im following this tutorial, but its not working for me.
It says you’re using a TexSampler that’s not declared.
The code doesn’t declare a sampler named TexSampler, so that seems like the problem.
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i see. yes. so it needs to pull from a texture object, which contains a texture sampler. thats why it wasnt working. i see
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