I don’t know what I did, but what first worked normally now creates issues whenever I cross those blue lines. My player can’t walk anymore past them, while I never had this issue before. What could it be?
It does sound like collision.
Try looking at the scene in player collision view
If there’s a big block surrounding the object, that’s the problem.
You’re solutions are
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Turn off the collision
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Set it to complex
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Turn it off, but place blocking volumes where you don’t want the player to go.
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And probably many more…