Hi,
So I’ve asked this question before but I haven’t had any luck with this issue. I’m trying to use the chaos vehicle plugin to rig a tank, but the blueprint never seems to simulate properly.
I followed this tutorial using the same vigilante assets available on the marketplace and got the exact result I wanted. So, using the same asset as a guide, I created my own mesh in Blender. However, whenever I simulate, my tank wheels don’t support my tank, like the vigilante asset does.
I’ve followed so many tutorials, searched so many forums but still no solution. The answer for people with the same issue didn’t work for me at all unfortunately.
My process was:
- Rig and weight paint in blender in the same way as the vigilante asset.
- Orient bones x-forward, z-up, y-left
- Apply transforms and export in 0.01 metric
- Import to UE 53
- Create an animation BP with vehicle animation instance parent class
- Make wheeled vehicle and wheel BP, using correct bone names
- Applying physics
ANY help would be extremely appreciated as I don’t even know what to test now. I’ve attached some more screenshots to help and can provide the model if anyone would help.
Thank you!