Hello guys, i come here after spending at last 8 hours looking at videos.
The problem should be a 1 minute fix, but clearly i am missing something that is TOO specific to be able to find the correct tutorial for it:
I have a model, which needs only 1 to 2 bones. FIrst i wanted to try the 1 bone option. Such bone should go from the feet to the head.
In blender it looks like this:
but in UE4 looks like this: super tiny and it seems that the TIP of the bone is heading to the root? insteadn of going up to the head:
Here i show an exampe of what happens, but i moved the bone to the left to make it easier to observe:
What could the problem be?