Issue with blender 3d objects and collision

Hi, I recently imported a house from blender to Unreal Engine and I’m running into an issue where I can’t touch the stairs or get close to my house. Its almost like I’m hitting a wall when I try to get close. I checked my collision settings, and I don’t think any of my collision settings are causing an issue…


Any help would be greatly appreciated!

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The collision of the mesh(es) is wrong. Take a look in player collision mode

image

Thanks! just one more question. How do I begin to fix this? should I just start off from scratch? Can I remove these collisions and create new wall collisions?

It’s either this

or select ‘use complex as simple’ in the mesh details ( in the static mesh editor ).

Thanks!

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