I have a really strange bug in my program after adding a second behaviour tree which was duplicated from the first. I then added an extra Enum to it and other bits, but i’m following a guide online and can’t see what’s wrong basically my AI should enter combat and attack me on sight but for some reason it gets stuck trying to enter combat and when i press windows Key it then allows my ai to enter combat i can’t explain it? is the tabbing out of the game to my second window cause it to interrupt something?