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Issue with basic blueprints

Hello, first of all I would like to say that I am very new to all this but took the opportunity to hop on with the new $19/month deal.
I was watching the youtube video for the basic blueprint, and I can’t get it to work. I am creating a blueprint of a prop, and creating a new OnComponentBeginOverlap(StaticMesh1) which is connected to a Spawn Emitter at Location which is set to P_Explosion, and Im setting the location to the Get Actor Location, and then after the emitter I am calling Destroy Actor. It all compiles, I set the blueprint on the level, and when I hit play, nothing happens when I walk over it. Any help on what I am doing wrong here?

I figured it out, I forgot to set the collision to “OverlapAll”. Works perfectly now