Hello!
First off, thanks to anyone for any and all help. Currently using 4.16.2 version. Blank project, only added Animation Starter Set, then began tutorial linked below.
I was running through this documentation (Link), which shows how to set up animation and characters when I ran into a problem.
Specifically on this step (Link), when creating the transitions between Idle and Walk, I get a couple of compiler errors.
My transition looks exactly like the example in step 15, so i’m assuming there have been changes that involve this specific use of the Function, GetPlayerCharacter, one of the compiler errors.
Compiler errors:
Warning Node Result uses potentially thread-unsafe call Get Player Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
Warning Node Result uses potentially thread-unsafe call Get CharacterMovement . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
Just wanted to be sure before I get too far into this, that this isn’t an actual issue I need to correct now.
Again, thanks for any and all help!
Jason