Hi, we have encountered an issue where we cannot consistently launch a UE 5.1 without it crashing with errors. We can run the project without a problem on a couple of our dev machines. But the issue persists in 2 of our client PCs that we tested out.
We have tried
- Fresh epic launcher install → install UE 5.1.1 → launch and create empty project, works fine.
Then, close and reopen the project crashes with the error:
Assertion failed: InHashSize > 0u && InHashSize <= 0x10000 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\HashTable.h] [Line: 482]
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Tried opening an older project with errors as well. which is where we resorted to a fresh install of Epic + UE 5.1.
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Have tried driver updates/downgrades
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Tried wiping PC and reinstalling OS (Win11)
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Tried downgrading OS to win10
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among other small things
nothing yields luck. We wonder whether we are missing something small…
Any help in this regard is appreciated. do request for further info if needed. Thanks