hi,
From couple of weeks i’m facing this issue.
When i export metahuman from unreal to blender, morph targets appear very far from character. Whatever i do, it just stays far. If i manually place on character that doesn’t work.
When i import this in unreal again, i get lots of errors. When i place this character body to metahuman, metahuman just get reset in A pose not just metahuman but 3rd person character… Than this project is completely lost and i can’t do anything. I’ve to create new project.
UE version 5.4
Blender 4.3