Hi everyone, I build UE4 4.17 on Xcode without error. But when I launch AR Sample Project, I have an issue on Xcode and the engine stay block to 35%.
Do you have an idea of this problem ?
Hi everyone, I build UE4 4.17 on Xcode without error. But when I launch AR Sample Project, I have an issue on Xcode and the engine stay block to 35%.
Do you have an idea of this problem ?
Solution, found.
dispatch_async(dispatch_get_main_queue(), ^{
[[GSplashWindow contentView] setneedsDisplayInRect: GSplashScreenTextRects[InType]];
});