Issue following a tutorial on Advanced Materials

Hello. New to UE5, I’m following tutorials… I’m dealing (or trying to) with Dynamic Material Instances.
Created a BP actor, I started with the level bp. I want to change the color of the actor clicking my mouse. From BreakHitResult I take HitActor and Cast To . From here, I should take the output “As ” and add a Color Change Event, and this is my problem. There is no such Event on the list.
What am I doing wrong?

Yea- you have to create that event.
You’re casting to some class you’ve already made, and calling a function you’ve already made. You might’ve clicked on a part 2.

Here’s a post I made about dynamic materials if you’re confused about the materials themselves:

Actually, now I did everything, following the video course, but when I hit play and I click the actor (the BP_Shader Ball) nothing happen.
Is there any plugin I should enable?

No- the tutorial would’ve mentioned if they were using a plugin, and I can’t see that kind of tutorial needing any.

You’ll have to debug this. Test every point of your program by placing a print statement, pressing play, seeing if that print statement fires, and then continuing. If it doesn’t fire, there’s your issue- that place isn’t getting reached.