Better use cmake for that.
Create a new CMakeLists.txt in the dir above assimp source and turn off every importer/exporter you don’t need (less errors):
eg:
set( ASSIMP_BUILD_3DS_IMPORTER OFF CACHE BOOL "Build importer" )
add_definitions(-DASSIMP_BUILD_NO_3DS_EXPORTER)
at the beginning of the file i use:
set(CMAKE_STATIC_LIBRARY_SUFFIX ".bc")
set(CMAKE_C_FLAGS "-emit-llvm")
and at the end:
add_subdirectory( assimp )
but I can’t compile it with the engine, yet. There are still 3 linking errors:
ProcessResult.StdOut: error: unresolved symbol: _ZN6Assimp8ImporterD1Ev
ProcessResult.StdOut: error: unresolved symbol: _ZN6Assimp8Importer8ReadFileEPKcj
ProcessResult.StdOut: error: unresolved symbol: _ZN6Assimp8ImporterC1Ev