Issue Building UE4 on Linux

Hi guys, sorry to bother you here but I’m having a hard time building UE4 on linux.

As said on the Building Linux Page, I “git clone -b 4.13 URL”'d Unreal.
When I’m launching Setup.sh, it looks like I have some trouble with git.


ao@ao-Desktop-:/usr/local/bin/UnrealEngine
 > ./Setup.sh 
Registering git hooks... (this will override existing ones!)
./Setup.sh: ligne 30: .git/hooks/post-checkout: Permission non accordée

ao@ao-Desktop-:/usr/local/bin/UnrealEngine
 > sudo ./Setup.sh 
Registering git hooks... (this will override existing ones!)

Github build
Checking / downloading the latest archives

Unhandled Exception:
System.IO.FileNotFoundException: Could not load file or assembly 'System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
[ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not load file or assembly 'System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
Result: 1


I’m on Debian Jessie, trying to build in /usr/local/bin.
I thought this came from git so I “sudo apt-get autoremove --purge git; sudo atp-get install git”

I’m stuck.
Thanks for passing by. =)

I am having the same error on Linux Mint 18. I was able to successfully clone and build from the release branch about two months ago. However, today, when I clone either from release or 4.13, I get the Unhandled Exception problem as the parent reports.

Turns out, my problem was that I didn’t have the mono libraries installed. My Mint 18 installation was fairly new and they just hadn’t come up before. Installing mono-complete cleaned up this problem.