Heyho guys, I want to fire an event from another blueprint. The event which should be fired is located in the MyCharacter blueprint. In the MyCharacter blueprint it spawns an emitter which should move along with my movement but when the event is fired through my level blueprint it spawns the emitter but the emitter is not moving along with me, but when I fire the event manually by replacing this Custom Event with a key like R then it works. Screenshots: MyCharacter Blueprint and My calling blueprint.