ISM Not Appearing in Packaged Game

When running my project in simulate and standalone, the instanced static mesh actors are shown correctly and there is no issue. However, when the project is packaged, the instanced static mesh actors are no longer seen. I can’t seem to find any way to fix this or make sense of it. I am using the following code to add instances to the ISM:

The material I am using, uses instance custom data to control the RGB values, show here:

I have noticed that if I add an instance to the ISM blueprint that uses the class above as its parent, the pre-added instance will be rendered in the packaged game. Screenshots below:

1 Instance already set up in the blueprint before run-time.

Project ran in simulator/standalone, works as expected, for testing, you can see the blueprint instance (instance 0).

Lastly, here is the view in the packaged game, only instance 0 is visible.

Here are the full logs for the packaged game:

Log file open, 10/23/21 00:40:19
LogPakFile: Display: Found Pak file …/…/…/PDBImporter/Content/Paks/PDBImporter-WindowsNoEditor.pak attempting to mount.
LogPakFile: Display: Mounting pak file …/…/…/PDBImporter/Content/Paks/PDBImporter-WindowsNoEditor.pak.
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.061686
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: ‘’
LogPluginManager: Mounting plugin SocketIOClient
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin MovieRenderPipeline
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.25-CL-14469661
LogInit: Engine Version: 4.25.4-14469661+++UE4+Release-4.25
LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
LogInit: Net CL: 13144385
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core™ i5-6500 CPU @ 3.20GHz, GPU: NVIDIA GeForce GTX 980
LogInit: Compiled (64-bit): Oct 11 2020 08:22:12
LogInit: Compiled with Visual C++: 19.16.27032.01
LogInit: Build Configuration: DebugGame
LogInit: Branch Name: ++UE4+Release-4.25
LogInit: Command Line:
LogInit: Base Directory: G:/ProteinVisMain/UnrealPDBViewer/WindowsNoEditor/PDBImporter/Binaries/Win64/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 26
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2021.10.22-13.40.19:657][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
[2021.10.22-13.40.19:657][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
[2021.10.22-13.40.19:657][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2021.10.22-13.40.19:657][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Engine.ini]
[2021.10.22-13.40.19:657][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.10.22-13.40.19:657][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Engine.ini]
[2021.10.22-13.40.19:657][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Engine.ini]
[2021.10.22-13.40.19:657][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Engine.ini]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.10.22-13.40.19:658][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Engine.ini]
[2021.10.22-13.40.19:663][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.10.22-13.40.19:663][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.10.22-13.40.19:664][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
[2021.10.22-13.40.19:665][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2021.10.22-13.40.19:665][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2021.10.22-13.40.19:665][ 0]LogHAL: Display: Platform has ~ 16 GB [17129717760 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.10.22-13.40.19:665][ 0]LogInit: Going up to parent DeviceProfile [Windows]
[2021.10.22-13.40.19:665][ 0]LogInit: Going up to parent DeviceProfile []
[2021.10.22-13.40.19:665][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.10.22-13.40.19:665][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.10.22-13.40.19:666][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2021.10.22-13.40.19:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File […/…/…/PDBImporter/Saved/Config/WindowsNoEditor/Engine.ini]
[2021.10.22-13.40.19:667][ 0]LogInit: Computer: DESKTOP-1O0TQUD
[2021.10.22-13.40.19:667][ 0]LogInit: User: MattsPC
[2021.10.22-13.40.19:667][ 0]LogInit: CPU Page size=4096, Cores=4
[2021.10.22-13.40.19:667][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2021.10.22-13.40.19:667][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
[2021.10.22-13.40.19:667][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2021.10.22-13.40.19:667][ 0]LogMemory: Process Physical Memory: 63.44 MB used, 63.44 MB peak
[2021.10.22-13.40.19:667][ 0]LogMemory: Process Virtual Memory: 70.42 MB used, 70.42 MB peak
[2021.10.22-13.40.19:667][ 0]LogMemory: Physical Memory: 11147.10 MB used, 5189.07 MB free, 16336.17 MB total
[2021.10.22-13.40.19:668][ 0]LogMemory: Virtual Memory: 4926.04 MB used, 134212800.00 MB free, 134217728.00 MB total
[2021.10.22-13.40.19:675][ 0]LogWindows: WindowsPlatformFeatures enabled
[2021.10.22-13.40.19:715][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2021.10.22-13.40.19:715][ 0]LogInit: Using OS detected language (en-US).
[2021.10.22-13.40.19:715][ 0]LogInit: Using OS detected locale (en-AU).
[2021.10.22-13.40.19:715][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2021.10.22-13.40.19:752][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2021.10.22-13.40.19:752][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2021.10.22-13.40.19:765][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2021.10.22-13.40.19:766][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2021.10.22-13.40.19:766][ 0]LogD3D11RHI: D3D11 adapters:
[2021.10.22-13.40.19:860][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 980’ (Feature Level 11_0)
[2021.10.22-13.40.19:860][ 0]LogD3D11RHI: 4053/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2021.10.22-13.40.19:862][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2021.10.22-13.40.19:862][ 0]LogD3D11RHI: 0/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2021.10.22-13.40.19:862][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2021.10.22-13.40.19:881][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2021.10.22-13.40.19:881][ 0]LogD3D11RHI: GPU DeviceId: 0x13c0 (for the marketing name, search the web for “GPU Device Id”)
[2021.10.22-13.40.19:881][ 0]LogWindows: EnumDisplayDevices:
[2021.10.22-13.40.19:881][ 0]LogWindows: 0. ‘NVIDIA GeForce GTX 980’ (P:1 D:1)
[2021.10.22-13.40.19:882][ 0]LogWindows: 1. ‘NVIDIA GeForce GTX 980’ (P:0 D:1)
[2021.10.22-13.40.19:882][ 0]LogWindows: 2. ‘NVIDIA GeForce GTX 980’ (P:0 D:0)
[2021.10.22-13.40.19:882][ 0]LogWindows: 3. ‘NVIDIA GeForce GTX 980’ (P:0 D:0)
[2021.10.22-13.40.19:882][ 0]LogWindows: DebugString: FoundDriverCount:4
[2021.10.22-13.40.19:882][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980
[2021.10.22-13.40.19:882][ 0]LogD3D11RHI: Driver Version: 456.71 (internal:27.21.14.5671, unified:456.71)
[2021.10.22-13.40.19:882][ 0]LogD3D11RHI: Driver Date: 9-30-2020
[2021.10.22-13.40.19:882][ 0]LogRHI: Texture pool is 2837 MB (70% of 4053 MB)
[2021.10.22-13.40.19:953][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2021.10.22-13.40.19:953][ 0]LogD3D11RHI: Async texture creation enabled
[2021.10.22-13.40.19:953][ 0]LogD3D11RHI: Array index from any shader is supported
[2021.10.22-13.40.19:983][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2021.10.22-13.40.19:984][ 0]LogShaderLibrary: Display: Using …/…/…/PDBImporter/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 2058 unique shaders.
[2021.10.22-13.40.19:984][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2021.10.22-13.40.19:985][ 0]LogTemp: Warning: Clearing the OS Cache
[2021.10.22-13.40.19:987][ 0]LogPakFile: New pak file …/…/…/PDBImporter/Content/Paks/PDBImporter-WindowsNoEditor.pak added to pak precacher.
[2021.10.22-13.40.20:010][ 0]LogSlate: Using FreeType 2.10.0
[2021.10.22-13.40.20:010][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.10.22-13.40.20:110][ 0]LogShaderLibrary: Display: Using …/…/…/PDBImporter/Content/ShaderArchive-PDBImporter-PCD3D_SM5.ushaderbytecode for material shader code. Total 2492 unique shaders.
[2021.10.22-13.40.20:110][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PDBImporter
[2021.10.22-13.40.20:110][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
[2021.10.22-13.40.20:110][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PDBImporter using shader platform 0.
[2021.10.22-13.40.20:110][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PDBImporter using shader platform 0.
[2021.10.22-13.40.20:110][ 0]LogInit: Using OS detected language (en-US).
[2021.10.22-13.40.20:110][ 0]LogInit: Using OS detected locale (en-AU).
[2021.10.22-13.40.20:110][ 0]LogTextLocalizationManager: No localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2021.10.22-13.40.20:110][ 0]LogTextLocalizationManager: No localization for ‘en-AU’ exists, so ‘en’ will be used for the locale.
[2021.10.22-13.40.20:110][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2021.10.22-13.40.20:110][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2021.10.22-13.40.20:112][ 0]LogTextLocalizationManager: Compacting localization data took 1.15ms
[2021.10.22-13.40.20:116][ 0]LogAssetRegistry: FAssetRegistry took 0.0039 seconds to start up
[2021.10.22-13.40.20:198][ 0]LogStreaming: Display: Flushing async loaders.
[2021.10.22-13.40.20:198][ 0]LogPackageLocalizationCache: Processed 16 localized package path(s) for 1 prioritized culture(s) in 0.000079 seconds
[2021.10.22-13.40.20:201][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2021.10.22-13.40.20:221][ 0]LogNetVersion: PDBImporter 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 1701966690)
[2021.10.22-13.40.20:257][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.10.22-13.40.20:257][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.10.22-13.40.20:278][ 0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (00000225DBD45800), frame # 0
[2021.10.22-13.40.20:278][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (00000225DB4D3580), frame # 0
[2021.10.22-13.40.20:279][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (00000225D7BB6600), frame # 0
[2021.10.22-13.40.20:285][ 0]LogMoviePlayer: Initializing movie player
[2021.10.22-13.40.20:289][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.10.22-13.40.20:294][ 0]LogUObjectArray: 14207 objects as part of root set at end of initial load.
[2021.10.22-13.40.20:294][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2021.10.22-13.40.20:294][ 0]LogUObjectAllocator: 2865960 out of 0 bytes used by permanent object pool.
[2021.10.22-13.40.20:294][ 0]LogUObjectArray: CloseDisregardForGC: 14207/14207 objects in disregard for GC pool
[2021.10.22-13.40.20:294][ 0]LogEngine: Initializing Engine…
[2021.10.22-13.40.20:295][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2021.10.22-13.40.20:379][ 0]LogPakFile: Precache HighWater 16MB

[2021.10.22-13.40.20:379][ 0]LogPakFile: Precache HighWater 32MB

[2021.10.22-13.40.20:379][ 0]LogInit: Initializing FReadOnlyCVARCache
[2021.10.22-13.40.20:379][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.10.22-13.40.20:379][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2021.10.22-13.40.20:379][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2021.10.22-13.40.20:379][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2021.10.22-13.40.20:379][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2021.10.22-13.40.20:379][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2021.10.22-13.40.20:379][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2021.10.22-13.40.20:379][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2021.10.22-13.40.20:379][ 0]LogAudio: Display: Using built-in audio occlusion.
[2021.10.22-13.40.20:379][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2021.10.22-13.40.20:387][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2021.10.22-13.40.20:411][ 0]LogAudioMixer: Display: 0: FrontLeft
[2021.10.22-13.40.20:411][ 0]LogAudioMixer: Display: 1: FrontRight
[2021.10.22-13.40.20:480][ 0]LogAudioMixer: Display: Using Audio Device Acer H236HL (NVIDIA High Definition Audio)
[2021.10.22-13.40.20:481][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2021.10.22-13.40.20:482][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2021.10.22-13.40.20:482][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2021.10.22-13.40.20:484][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’
[2021.10.22-13.40.20:485][ 0]LogInit: FAudioDevice initialized.
[2021.10.22-13.40.20:486][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2021.10.22-13.40.20:486][ 0]LogInit: Texture streaming: Enabled
[2021.10.22-13.40.20:489][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.10.22-13.40.20:489][ 0]LogInit: Display: Game Engine Initialized.
[2021.10.22-13.40.20:490][ 0]LogInit: Display: Starting Game.
[2021.10.22-13.40.20:490][ 0]LogNet: Browse: /Game/Maps/ProteinVis?Name=Player
[2021.10.22-13.40.20:490][ 0]LogLoad: LoadMap: /Game/Maps/ProteinVis?Name=Player
[2021.10.22-13.40.20:490][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2021.10.22-13.40.20:491][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2021.10.22-13.40.20:492][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2021.10.22-13.40.20:496][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms
[2021.10.22-13.40.20:516][ 0]LogAIModule: Creating AISystem for world ProteinVis
[2021.10.22-13.40.20:516][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (00000225D7BBE200), frame # 0
[2021.10.22-13.40.20:517][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (00000225B40CEAC0), frame # 0
[2021.10.22-13.40.20:517][ 0]LogLoad: Game class is ‘ProteinVis_C’
[2021.10.22-13.40.20:518][ 0]LogWorld: Bringing World /Game/Maps/ProteinVis.ProteinVis up for play (max tick rate 0) at 2021.10.23-00.40.20
[2021.10.22-13.40.20:519][ 0]LogWorld: Bringing up level for play took: 0.000923
[2021.10.22-13.40.20:519][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2021.10.22-13.40.20:521][ 0]LogLoad: Took 0.030637 seconds to LoadMap(/Game/Maps/ProteinVis)
[2021.10.22-13.40.20:546][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1).
[2021.10.22-13.40.20:546][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2021.10.22-13.40.20:546][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2021.10.22-13.40.20:546][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2021.10.22-13.40.20:546][ 0]LogLoad: (Engine Initialization) Total time: 1.13 seconds
[2021.10.22-13.40.20:576][ 0]SocketIO: SocketIO Connected with session: 1umeH3LUFcw8VVJVAABS
[2021.10.22-13.40.20:576][ 0]SocketIO: SocketIO 1umeH3LUFcw8VVJVAABS connected to namespace: /
[2021.10.22-13.40.20:576][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2021.10.22-13.40.20:577][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2021.10.22-13.40.21:192][ 0]LogSlate: Slate font cache was flushed